Crafting custom made items

Crafting custom made items

With the custom crafter skill you can sit down with another character to design and craft an item specifically for them during the event.

=Skill Custom Crafter
=Points 2
=WP 1
=Unique Rule Spend 1 WP and at least 20 minutes designing the custom item with the client.
=Unique Rule In the next downtime you can craft an item with the custom modifier(s) if you pay the extra material cost specified. This modifier only has effect if the item is used by the specific client.
=Shared Rule You require a pattern for any item you customize.
=Details You are gifted at making items designed for a specific person. Based on his or her measurements, wishes and tastes.

Example custom modifiers

The following custom modifiers can be added to items for the mentioned price if you have the Custom Crafter skill. These are examples, but feel free to involve a DM in the design process of custom items. You can come up with your own modifiers and a DM will give you an estimate of the price. In downtime you will receive the correct price. Also feel free to come up with modifiers for items that are not on this list.

Weapons

  • 25: If you had this weapon at the beginning of the day you can perform a throw/strike/shot skill once without paying its willpower cost this day.
  • 50*x where x is the level of the skill: If you had this weapon at the beginning of the day you can perform a throw/strike/shot skill once without having learned it this day.
  • 100*x where x is the level of the skill: If you had this weapon at the beginning of the day you can perform a throw/strike/shot skill as if you had learned it.
  • 25: Replace "Skills cost 1 WP extra to perform with this weapon." with "The first skill you perform with this weapon each day costs 1 WP extra"
  • 100: +1 toughness (can't be used to create toughness 4 weapons)
  • 10*x: +x amount of throwing weapon fysreps

Shield

  • 5*x where x is the amount of cm: The shield is allowed to be x more maximum diameter
  • 25: If you had this shield at the beginning of the day you can perform a bash skill once without paying its willpower cost this day.
  • 50*x where x is the level of the skill: If you had this shield at the beginning of the day you can perform a bash skill once without having learned it this day.

Armour

  • 200: Once per day call resist against a stumble effect.
  • 500: Once after each short rest call resist against a stumble effect.
  • 300: Once per day call resist against a daze effect.
  • 600: Once after each short rest call resist against a daze effect.
  • 300: Once per day call resist 1 against a hit 2 (or higher) effect.
  • 600: Once after each short rest call resist 1 against a hit 2 (or higher) effect.
  • 200: Locked gauntlet: Immune to drop weapon effect after securing your weapon (takes 10 seconds). Also takes 10 seconds to take the weapon from your hand. Can't perform strike skills.

Wooden leg

  • 100: stumble no longer causes you to fall.
  • 100: you can run.
  • 100: +1 toughness

Wooden arm

  • 100: You can combine this replacement hand with another item. If you do you can "hold" this item normally. (Which might grant access to more skills that might be otherwise impossible. Check with the DM)
  • 200: You can combine this replacement hand with a weapon. Locking the weapon in place or taking it of takes 10 seconds. You can't perform strike skills with this weapon but are immune to drop weapon effects.
  • 100: +1 toughness
Anonymous (not verified) Wed, 14-10-2015 23:32