Religion
Gods of Heimr
All gods on Heimr are actually two gods (or one god with two sides, no mortal knows exactly how it works). One evil god and one good god. These are often called "sides". If a god is in balance than both sides are equally strong. If a god is evil or good oriented than the evil or good side of that god is stronger than the other side. But the other side still exists and still wields godly powers of course! The two sides of one god actively combat each other and most of the time their followers combat each other as well.
Primary Gods
- Gataur (Danu's counterpart)
- Ratish (slightly evil oriented to counter Talor)
- Talor (slightly good oriented to counter Ratish)
- Danu (Gataur's counterpart)
- Januri
Secondary Gods
- Ganinisum (heavily good oriented to counter Wana)
- Wana (heavily evil oriented to counter Ganinisum)
- Vanessa
- Ranimsul
- Uastra
Tertiary Gods
- Zalsz
- Tal'Kinita
- Nantillion (Tahordyn's counterpart)
- Tahordyn (Nantillion's counterpart)
- Sin (Chaos oriented, his chaotic nature is countered by the 14 other gods which makes Sin the weakest among gods)
Other religious topics
- Divine Beings can only perform
- Good or Evil acts. The performance of these acts yourself eventually puts you into one of the
- Divine realms.
Forms of religion
General forms
- standard worship based on race.
- higher worship based on creator.
- situational worship based on the situation at hand.
- cult worship worshiping the evil side of gods.
- summoning? not really worship at all but pacts and agreements between mortals and angels or demons are usually formed trough summoning rituals.
Special Utgardian forms
- wild shamanism? The original religion of the orcs.
- post-revolution shamanism? A popular compromise between general worship of Ratish and the original religion of the orcs.
- wild ancestral worship? The original religion of the trolls.
- post-revolution ancestral worship? A popular compromise between general worship of Tal'Kinita and the original religion of the trolls.